8th of August, 2018
Bunch of minor changes today, as well as some work on story related stuff. I also realised I should have a list of all the assets I'm using so I can credit them properly, and I've compiled a list of them. This list will be included in a .txt file in the game directory and in the credits itself, because the people responsible for making the assets deserve credit. In particular the people responsible for the music, it's just so good and I'm sure everyone will agree when it comes out or I release footage.
Speaking of footage, the game isn't in a state where much else can be shown than what currently has. I've still got one character's skill set left to do and then I still need to add more items, but I have started designing one of the endgame areas prematurely. I'll likely go back and redesign most of the endgame area around the end of development, but I already have the gist of how it'll look and feel so I'm doing it now to get it out the way. Once I've worked down the checklist from before I'll start designing the world map.
I've started writing out a rough story outline and the name is changing again but I'm not revealing the new title until later. I'll just refer to it as Inkagafar for now.
Get Aretisia: Tenebris Dominus
Aretisia: Tenebris Dominus
Step into the world of Aretisia and save the future to come.
Status | In development |
Author | Ema Pex |
Genre | Role Playing, Adventure |
Tags | 2D, Fantasy, Narrative, Singleplayer, Turn-Based Combat |
Languages | English |
Accessibility | Configurable controls |
More posts
- Demo 2 is out!Jul 13, 2023
- Demo 2 ChangelogJun 06, 2023
- Closing in on Demo 2Jun 02, 2023
- Update on Demo 2May 19, 2023
- Demo 2 will be BIG.Apr 26, 2023
- Demo 1 now available!Apr 13, 2023
- Progress on Demo 1Apr 04, 2023
- Release CycleMar 16, 2023
- Going BackwardsFeb 25, 2023
- More ReworksJan 15, 2023
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